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Extended Reality & Emerging Tech

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Individual contributor at the frontier

Senior XR Engineer (Spatial Computing, AR/VR/MR & Holographic Technologies)

Engineer the next dimension of human-computer interaction: immersive, intelligent, interactive environments.

Senior Full-Time On-site — Kolkata, West Bengal, India Permanent

Compensation

INR 20,00,000 - 40,00,000 per annum

Engagement

Full-Time

Permanent role. Full-time commitment. This is an on-site role at Kolkata. It is not remote and not hybrid.

Scope of role

Own complex problems end-to-end. Set technical direction. Mentor mid and junior teammates.

01 — The role

Why this role exists at EduRankAI

The future of computing extends beyond traditional screens into immersive, intelligent, and interactive environments. We are exploring the convergence of Extended Reality, Spatial Computing, Artificial Intelligence, Digital Twins, Holographic Technologies, Computer Vision, High-Performance Computing, and Human-Centered Design to create next-generation educational, research, industrial, and enterprise experiences. Your mission: build immersive, intelligent, and scalable XR solutions that bridge the physical and digital worlds while contributing to our long-term vision for advanced computing and interactive technologies.

02 — The work

What you will own

  • 01 Design and develop immersive AR, VR, MR, and XR applications for education, research, healthcare, enterprise, and industrial use cases.
  • 02 Build interactive spatial-computing experiences: gesture, voice, eye-tracking, and natural interaction systems, optimised for usability, accessibility, and comfort.
  • 03 Develop advanced 3D visualisation and holographic experiences, immersive educational simulations, and digital laboratories with real-time rendering.
  • 04 Build Digital Twin applications and virtual laboratories that integrate real-world data with virtual environments.
  • 05 Contribute across the emerging-technology portfolio: computer vision, AI integration, IoT and robotics integration, human-computer interaction.
  • 06 Set engineering standards for performance (frame budgets), comfort, and cross-platform delivery.

03 — The expertise

What we look for

UnityUnreal EngineC#C++OpenXRMobile AR frameworksOpenCV / computer vision3D graphics & spatial mappingDigital twinsHolographic displaysAI integrationGPU programmingBlender or equivalent 3D tooling

04 — The bar

Who thrives here

  • Bachelor's or Master's in Computer Science, Computer Graphics, XR, Game Development, Engineering, HCI, or a related discipline.
  • 4-10+ years in XR, AR/VR, 3D graphics, simulation, or immersive technologies.
  • Strong understanding of spatial computing and interactive systems.
  • Excellent software-engineering and problem-solving skills.
  • Exceptional candidates with significant contributions to immersive technologies may be considered beyond the advertised range.

Terms of Engagement

How working time works at this level

No counted hours. A five-day week with a four-hour overlap window so colleagues can reach you, and objectives agreed for the cycle.

Type

Senior

Working days

5 per week

Rest days

2 per week

Hours counted

No

Daily overlap

4h

Measured by

Objectives agreed for the cycle, the quality of the judgement calls, and the people the work makes better. Not attendance.

Where this stands legally

Hours are not counted at this level. The statutory ceiling of 9 hours a day and 48 a week remains the limit the role is designed to fit inside: if the work cannot be done within a normal week, the scope is wrong, not the person.

The full per-level model is published at Working Hours by Level.

05 — Hiring process

What to expect after you apply

  1. 01

    Application review

    Every application is read personally within five business days. We respond either way.

  2. 02

    Take-home or live exercise

    Role-specific. Time-boxed. Real problems we are actually working on, not invented puzzles.

  3. 03

    Conversations

    Deep technical and values conversations with the team you would join. No trick questions. No panel ambushes.

  4. 04

    Offer or honest no

    If yes: digital offer letter, signed in-portal, transparent terms. If no: written feedback if you want it.

Before you start

What we will collect. What it costs. What we will not do with it.

We will collect

  • Name, email, phone — Account + application updates. No marketing.
  • Resume / portfolio link — Human review of your work.
  • Date + place of birth — Identity verification only.
  • Your written responses — Selection rubric. Read by humans.
  • Government ID (later) — Anti-fraud at offer / interview stage. Not at signup.

We will never

  • Sell your data
  • Share with third-party recruiters
  • Use for advertising
  • Train models on it
  • Send marketing email

Our situation

EduRankAI is a small, independent organization building long-term capabilities in educational intelligence, advanced AI systems, and research infrastructure. We take no advertiser money, no donations with strings attached, and no investor pressure on hiring decisions. Applying is free, and every application is read by a human — recruitment, technical, academic and leadership teams. It buys us the right to be honest.

Full transparency policy Questions? Email us

Ready to apply?

We read every application personally. If you are the right person for this role — regardless of pedigree, background, or where you are based — you will hear back from us within five business days.

Senior Full-Time

Senior XR Engineer (Spatial Computing, AR/VR/MR & Holographic Technologies)

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