UI/UX Design Intern
User Interface & User Experience Design
• Figma · • UI Design · • UX Design · • Wireframing + 10 more
Departments / Design
EduRankAI ships products that need to feel as considered as the research behind them. Design here means making the interfaces our ventures expose — tutoring, ranking methodology, applicant flows — clear, honest, and intentional. No dark patterns, no padding the UI with stock animations to hide thin thinking. We are looking for designers who can hold a strong visual point of view AND own product flows end to end.
User Interface & User Experience Design
• Figma · • UI Design · • UX Design · • Wireframing + 10 more
The words inside the product — labels, empty states, and error messages that do real work in reducing confusion.
UX writing · Microcopy craft · Voice and tone · Documentation + 1 more
Designing the whole service, not just the screen — the touchpoints, backstage processes, and handoffs a learner or partner actually experiences.
Service design · Journey and blueprint mapping · Systems thinking · Documentation + 1 more
The shared component system that keeps a growing product coherent — tokens, components, and the governance around them.
Design systems · Component/token design · Documentation · Systems thinking + 1 more
Visual craft across surfaces — composition, colour, and hierarchy applied consistently to marketing and product work.
Visual design · Composition and colour · Design tooling · Documentation + 1 more
How an interface behaves over time — transitions, feedback, and micro-interactions that make a product feel responsive and clear.
Interaction design · Prototyping tools · Motion principles · Accessibility awareness + 1 more
The interface surface itself — layout, typography, spacing, and states, executed to a high craft standard.
UI design · Typography and layout · Design tooling (Figma) · Specification writing + 1 more
The experience layer specifically — flows, structure, and problem-solving before any visual polish is applied.
UX design · Wireframing · Flow design · Usability principles + 1 more
How information is organised and navigated in a product — structure, labelling, and findability, distinct from visual design.
Information architecture fundamentals · Card sorting/tree testing · Navigation design · Documentation + 1 more
The research side of interaction design — studying how people actually use interfaces before deciding how they should work.
Interaction design research methods · User observation/task analysis · Synthesis & documentation · Communication + 1 more
Designing how our AI tutor actually talks — tone, turn-taking, error recovery — a distinct discipline from the model engineering itself.
Conversational design principles · Prompt/script writing · UX research basics · Documentation + 1 more
Applying cognitive-science principles (memory, attention, load) to interface design — directly relevant to how learners actually absorb information on AquinTutor.
Cognitive science fundamentals · UX research methods · Documentation · Analytical thinking + 1 more